on Sunday, December 14, 2014
Work has been naggy this week, but I managed to sneak out of Thera for a few hours to run with RvB. This week's roam was Gods of War, a collection of hurricanes, faction canes, and sleipnirs. I hadn't flown in a GoW before (or sat in a sleipnir for that matter), but it works best when the high alpha and long range of projectile BCs combine to volley targets off the field before their logi can land reps. The cycle time of the guns is rather slow, so the GoWs have only one, maybe two volleys before the reps land and the target needs to be changed. Because of this, the battlecruisers have no prop mods and in this regard the composition is not completely unlike line infantry of the 18th century. Opposing forces would stand up tall and just shoot each other until one side couldn't shoot anymore - no moving around, no flanking, no special tricks. The fleet was led by Apex Aubaris, after organizer Rebecca Neresh apparently flaked at the last minute.

on Thursday, December 11, 2014
After Rhea landed yesterday morning, the search began for Thera in earnest. As advertised, it was chock full of w- and k-space connections, and was discovered barely a half hour after the servers came up. A few CCP devs sat in station in the system, taunting us in the Thera intel channels. The first few scanners to find it kept their mouths shut for another half hour, after which Peter Moonlight released his siggy map and the floodgates opened. There was a mad dash for all of the highsec entrances, so I slipped in quietly through a low and began to creep around.

on Monday, December 8, 2014
It's been months since I've flown with RvB Ganked, and they're one of my favorite pubfleets. This weekend's roam was called The Last Joust, as the enyo assault frig is supposed to lose its jousty thing with Rhea this week (even though in this video preview, the new enyo still has an antenna thing on it).



on Saturday, December 6, 2014
Today I jumped into the largest Spectre fleet I've ever seen - at least 230 pilots. We headed towards CT8K-0 to help the Phoebe Freeport Republic defend their station against the Russians. The Freeport is a collection of pilots who banded together after the Phoebe update in November and started taking sov. One of the most significant changes to EVE with Phoebe was the nerfing of jump distances. This was done by reducing base range and adding a new mechanic called fatigue that hinders cap ships that want to make successive jumps. After these changes, the nascent Freeport community wagered that some systems on the edge of space would be easy to conquer and occupy, as their owners wouldn't be interested in the hassle of defending them.

on Friday, December 5, 2014
I haven't been too active in EVE lately, as it's the fall and I have a lot of RL shit during the fall. But I do log in every now and then and putz around a bit. Last night I was creeping around, scanning and not talking on TS like usual, when a call went out for a tackled carrier in null (where else would it be tackled I guess). I hustled back to grab an interceptor, then changed my mind enroute and switched to an ishtar. We had enough tackle, but not enough dps. So we all zip out to some shithole in the Drone Regions, with about an hour on the clock before downtime.